All Rescue objectives now drop a Health Potion upon completion.The time to Rescue was reduced from 3 to 1.5 seconds.Depositing Animus channel time was reduced from 3 to 0 seconds.Reduce all active Cooldowns by 1 second.When Animus is gathered, the player and nearby allies will:.To reduce the need to backtrack, small numbers of straggling monsters will seek out the player to help complete the Kill All Monsters objective.The chance for an Event to spawn inside of a dungeon has increased from 10% to 60%.Now, many of our Structure Objectives have been repositioned along main dungeon pathways, making them easier for players to reach and allowing them to readily explore the dungeon after defeating the Structure. An example of this change is that players previously needed to enter side rooms to interact with Structure Objectives, causing them to retread the same path. Here is a list of dungeons specifically in the Fractured Peaks zone which received layout updates:ĭeveloper’s Note: Our primary goal with the Layout changes was to reduce certain kinds of backtracking which detract from a player’s experience. We have optimized multiple dungeons across all zones to minimize the need for backtracking. One of the most common pieces of feedback we received is that players felt they were doing a lot of backtracking within certain dungeons.
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